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Everything feels good and right (besides the look sensitivity but you will have a setting for that eventually I'm sure). The jump is really really good, could be a bit more subtle but it's not intrusive and it has a nice feel.

The only complaint I have with the movement is it felt a bit slow to walk around. But this may be a symptom of the walking distances more than a symptom of the controller speed.

Looking forward to seeing more level design/puzzles.

Hey thanks! ya. this is the basic movement im building everything up from.. i just want initial gut feelings and stuff.. the walk is a bit slow.. but most of the time you'll be sprinting most likely, which will be in the next alpha build.. and then i'll re-evaluate all the movement up until that point.. and so on.. thanks for giving it a play.. i'll keep it in mind as i extend it :)