4-24-2019
Today I tweaked Mario's jump and collision mask so that it is more accurate to the original game and he does't get (as) stuck on tiles. Most of the mechanics needed for the game are developed, though they need some refinement. The green tubes (pipes ;) are working for the bonus room in level one. I also started creating level 2. Tonight I will work on the finishing touches for the breakable bricks/ coins/ and (?) boxes as well as the finishing pole. Tomorrow I will work on creating power ups and big Mario, as well as finish the remaining levels.