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Thanks for the feedback! I see you got the first clear prize. I'm going to definitely be using a lot of the feedback people have given, and a lot of people seem to agree the movement is too fast, jumping and overresponsive especially the max speed and input for double tap dodge/lunge. I'll be adjusting the parameters.

And yeah I constructed these areas to be pretty short just for a demo, there's all kinds of unused assets in place for a bigger game, I wanted to keep it a fast demo. Wasn't sure about boss difficulties with the combat, but most people seem to agree they were too easy. Thanks a ton!