Can you use it to create character afterimage like Celeste dash?
Viewing post in All In 1 VFX Toolkit for Unity - Demo comments
Well, to create afterimage effect like celeste I would assume I need to copy player current sprite from spriterenderer and use it as texture for the VFX asset before spawning it.
Can this VFX asset change the texture it used during runtime? Also, can sprite used on spriterenderer used as texture for VFX asset?