Great stuff with a lot of existing polish :)
here are some points
- Nice feet
- I would like some indicator when im picking up something that requires two hands and will make me drop everything else
- I also wish i had a separate button for each hand, i ended up juggling weapons and shields a couple of times because i tried to pick up something new when a weapon broke
- I really think you should be able to stash 1 set of weapons on your back, its a bit awkward dropping everything when im e.g. on a ladder or want to bring out my bubble gun. Im assuming you're doing this so you can have some control over the arena? But at the same time i dont think it will break anything since it's not (currently) that room based.
- I got a bit lost in the castle not knowing what to do but understandably it's wip.
- Nice immersiveness, it was great burning the door and i accidentally burned the starting table. But then i kind of forgot about it. More of this.
- Now here's the big one, I LOVE the bubble gun. I think that's your USP in this game and I would tbh go all in on it. It's cool that you can pick up weapons and brooms but all i wanted to do was to bubble people and kick them around, it was super fun. I would love to see this expanded with tools that lets you combine actions.
- Maybe i can also spawn traps, e.g. a fire pit or a small spike. Bubble enemy and kick them into it.
- More bubble puzzles, the one you had with the barrel flipping the switch is such a cool "ahaaa" moment
- More ways to interact with: jump on the bubble, stack them, be able to fly around in it, shoot at speed knocking stuff over etc
tl;dr i loved the bubble gun, would love to see it mixed together with the physics.