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Swan Point sets the scene of a small town turned big problem. Swan Point has changed and so has everything and everyone in it. FIST is sent in to investigate and perhaps solve an issue or two if they are lucky. 

Mechanically this document consists of a nice collection of enemies, new traits, and a few exciting plot hooks for the setting of Swan Point. The narrative presentation of this information gives referees plenty inspiration to bring their players into the world and expand it with their own influence.

Thanks to it's strong identity and open ended format, I could see lots of tables spending multiple sessions in Swan Point making it a great supplement for those looking to dig deep into a central plot.