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I never thought of Anemoiapolis being "scary". In fact, the thing I disliked less from beta 2 was precisely the "shadow man", because I wanted to experience the loneliness of liminal spaces, not escaping from creatures. I didn't play the final game yet (didn't have time yet), but saw some youtube videos and I believe I'm going to love it, because I saw spaces that get me the megalophobia vibe I enjoy.

Thanks a lot to the developer!

BTW, I love procedural levels!!! In procedural games, every time you start, you have a new game. In hand-crafted ones, when you visit all the levels, you get bored of it. Anemoiapolis is only partially procedural... I'd actually love it to be more procedural than it is.

We have the exact same wishes for liminal space games, exploring the spaces for what they are instead of any added horror or monsters. Do you have any other games to try out like this? Sorry to the dev if this is rude to ask on their game's page, but there's no dm function on this site.

(+1)

Try the game "Pools", it's a similar relaxing eerie exploration game on steam