Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I know it's early in development so I'm not going to cover much in terms of visuals but I'm excited to see how the art goes forward, I keep thinking about system shock. Some enemy hit confirms would help the "flatness" of the gameplay.

I'd also take a balance pass at the combat, maybe headshots should be a thing, maybe the punch should one shot guys? I was a little overwhelmed at first when I saw the upgrade screen, images and icons to go along with the text would help that.Keep at it, excited to see it take form!