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(1 edit) (+1)
  • Fun clicker
  • Feels a bit unresponsive when clicking on fruits - it's not very obvious when they are available to be picked up
  • Some upgrades can't be purchased, although I have enough money for it. I assumed there is a limit, but still not very obvious
  • It seems more suitable to have "final score" depend on the total amount of money earned rather than on the amount left
  • [Bug] Clicked too fast through the menu, ended up with both menu and gameplay music tracks playing at the same time, had to reload
  • [Bug] When Upgrade menu is open, timer is paused, but fruits still seem to grow
  • [Bug] Cutting a tree caused me to have a negative budget

Hope it helps, good luck!

(+1)

Thanks for your detailed feedback! It helps a lot :) I found all your points  relevant, so I tackled them all and uploaded a new version.

  • A bit unresponsive when clicking on fruits -> the fruits are not a bit darker while growing only. I also lowered the bgm volume and raised the sfx volume for the collecting noise to try and enhance the feedback for harvesting.
  • Some upgrades can't be purchased although I have enough money for it -> I updated the UI to display "Maximum reached" instead of a price when the limit is reached. This was indeed needed.
  • More suitable to have "final score" depend on the total amount of money earned -> I agree, I changed the score to be the total amount of money earned during the game.
  • The 3 bugs you mentioned a few others are now fixed.
  • Fun clicker -> I don't quite know how to fix that.

Thanks again, that was valuable. I'd very much like to try your game, it look very polished but I only have Linux and Mac machines at home. Can you provide a build for either of those?

I don't have a Mac, and I haven't set up Linux build yet. I'm afraid I can only share Windows build for now. Still, thanks for the interest!