This is actually very good!
- Got stuck in Campaign after discovering Ship Storage - game tells me to move to and adjacent room, but there's nothing I can interact with there. I have energy cannon, but don't have rockets yet - probably missed them somewhere (found two rocket racks, but not the actual launcher). At this point I have to go through every other room to see if I missed something. I cound use some hints in this situation
- It seems like I'm only at the beginning, but the story feels nice so far. The dialogs are minimal and give just the right amount of info to stay interested.
- "Demo" felt a bit better at onboarding that the campaign itself - unlocking modues and ramping up difficulty feels more natural there
- Played on "standard" difficulty, and it feel on point. Not too easy or hard. I expected it to be a little easier, since I play similar games from time to time. "Fast" enemies give me the most trouble so far, but I like how each enemy makes you adopt different moving and dodging pattern.
- Metroidvania aspect is fun (apart from the fact that I got lost a bit)
- There's a little bit of a mismatch between movement and visuals - you see a flyghing vehicle, but it does not feel like you control one (unless you use "boost" - that feels more accurate). The gameplay is still fun, though.
Good luck!