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(+1)

This is actually very good!

  • Got stuck in Campaign after discovering Ship Storage - game tells me to move to and adjacent room, but there's nothing I can interact with there. I have energy cannon, but don't have rockets yet - probably missed them somewhere (found two rocket racks, but not the actual launcher). At this point I have to go through every other room to see if I missed something. I cound use some hints in this situation
  • It seems like I'm only at the beginning, but the story feels nice so far. The dialogs are minimal and give just the right amount of info to stay interested.
  • "Demo" felt a bit better at onboarding that the campaign itself - unlocking modues and ramping up difficulty feels more natural there
  • Played on "standard" difficulty, and it feel on point. Not too easy or hard. I expected it to be a little easier, since I play similar games from time to time. "Fast" enemies give me the most trouble so far, but I like how each enemy makes you adopt different moving and dodging pattern.
  • Metroidvania aspect is fun (apart from the fact that I got lost a bit)
  • There's a little bit of a mismatch between movement and visuals - you see a flyghing vehicle, but it does not feel like you control one (unless you use "boost" - that feels more accurate). The gameplay is still fun, though.

Good luck!

(+1)

Thanks for the feedback, I'm glad you enjoyed the game!

On the topic of getting stuck, you can always ask A.R.I.A. for help. She'll give you hints on how to proceed.

You can talk to her from the Pause menu, or by pressing F1 on the Keyboard or Select on your Gamepad/Controller. It's the same button for answering Transmissions and reviewing new equipment.

Alternatively, I can give you a hint myself if you wish. I'll also review that section to make sure that the game itself didn't break on accident.