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I recently released They howl and grow claws for the belonging outside belonging jam, a game where you play as a group of queer friends who have just graduated and are taking one final vacation together at a cabin you've been to often, before you all move apart and go your separate ways. It takes place on the final night of your trip and there's a monster in the woods. If you make it to morning you'll all be safe, but some of you might also decide to join it, or its presence might solidify your life decisions, or change them...

  • Players: 2-6
  • Type: One-shot
  • Playtime: 1-2 sessions (half the game outside the cabin, half the game inside the cabin)
  • Required: Group character creation, including discussing out loud among players. Some drawing on the maps. If some players are uncomfortable with or unable to do this, it's recommended that other arrangements be made for them. Also, something to use as tokens, but those can really be anything.