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(1 edit)

first, watch me play: 

it's really good! i'm impressed knowing that you're just learning all this!

  • the most impressive feature is wall jumping, i definitely didn't expect that
  • physics puzzling was a nice idea, def worth testing and it made sense (a classic push and jump puzzle, nice choice)
  • i like collecting stuff, so big gold cubes was a great idea
  • the game is a very good shortness for a first game
  • winning was obvious, big points for clear feedback!
  • i'm further impressed i couldn't jump off the edge, you wizard
  • art looks good, too, btw, you focused on the character which is seen the whole time and that i am expected to relate to and want to help/become, plus the platforms and pickups were as complicated as they needed to be

some other notes or suggestions (feel free to ignore all):

  • obviously, clean up the download to only have one exe and no project files or other extras that are easy to avoid with some planning and trial/error
  • my gamepad's joystick input worked for movement, just add a jump button and this game will be perfect for gamepad and make wall jumping tons easier!
  • toss the status of this project to prototype and update it periodically with more polish and maybe more content, but polish > content much of the time
  • the most important missing polish is sound effects, everything should have one, especially every player action or interaction
  • make more games and share them (:

great work!

Thank you Drew for your feedback I really appreciate it and thank you for taking your time to wrote that long feedback lol