Only reviewing the rules, since I never got a chance to play. I'm extremely into the scope of this game's history, and I love the twisting connections each player builds throughout the ages. I like the way you implemented the previous eras into each successive one. And the Interludes are both awesome! I wish the player options had a little more variety - the "disconnected terrain" deities don't quite capture my imagination, for example, and it seems like there might be some possible design space for the professions to expand into beyond multiple dots. I think it's nice that the rules are relaxed on how to draw the map, although I'd probably make my players draw in their terrain and buildings. All in all, this seems very very cool, and a neat take on a map-drawing experience!