Would it be possible to reduce the file-size and offer a blank .bnk file where the end-user could substitute their own audio resources? This application could be another way to create music as well as the ambient backgrounds that it was intended for.
Viewing post in A Living Forest - Wwise comments
It's funny that you mention using the system for music. I have been thinking about this too. I would be very much interested in designing a system that integrates both ambience and music, and manages the 'vibe' of both. In my opinion, the two should always go hand in hand. Like, how can you write music for an environment if you don't know what the ambience of that environment sounds like?
Hi there! I hadn’t even thought of it that deeply. I was just pondering semi-generative microsound/lowercase/glitch/granular music - there is a software called “Forester 2.0” that is controllable, but it’s based on the Max/MSP framework and requires that to run.
I don’t make video game music (anymore), so Wwise is not what I’m looking to use. Just kinda wondered what would happen if the size of the file could be reduced by removing the sound bank and opening it up to user material.