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(2 edits)

Hello! It's a bit early in development, but you should start thinking about Ultrawide support. There are a bunch of UI bugs on a 21:9, like the pause menu only covering the center of the screen and the black screen transition not completely hiding.

About the gameplay, I think that the glide should be toggled instead of triggered by holding the spacebar.
A crosshair or a small white dot should be added in the center of the screen to make sure the player knows where they're aiming.

Another small thing: the camera can go through objects.

Other than that, I love the movement and it feels really amazing.

Love the game idea!

Thanks for trying it! Ill try to work on ultrawide support later on, and those bugs I will also fix, thanks for playing it!

No problem! I loved playing this demo.