Hello! It's a bit early in development, but you should start thinking about Ultrawide support. There are a bunch of UI bugs on a 21:9, like the pause menu only covering the center of the screen and the black screen transition not completely hiding.
About the gameplay, I think that the glide should be toggled instead of triggered by holding the spacebar.
A crosshair or a small white dot should be added in the center of the screen to make sure the player knows where they're aiming.
Another small thing: the camera can go through objects.
Other than that, I love the movement and it feels really amazing.
Love the game idea!