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3) Several unlockable classes state they provide a skill, while their prerequisite class already provides it.

Not the same thing, but in a similar vein:  Could the classes that allow Advanced physical/magical combat also allow the basic version?  Right now you can, e.g., have a Caster with no other magic-related classes--so they can't use a basic magic staff!

5) You get a pop up for each item created with cooking. Yet, you tend to do more batches there. To prevent spam, I would suggest only a pop-up when one assignment is finished.

Even moreso, if you have someone performing a collection task and they run out of resources, you get a message for each individual instance of the resource they would have collected.  If this could be reduced to a single message, that would be useful.  

Thanks!