3) Several unlockable classes state they provide a skill, while their prerequisite class already provides it.
Not the same thing, but in a similar vein: Could the classes that allow Advanced physical/magical combat also allow the basic version? Right now you can, e.g., have a Caster with no other magic-related classes--so they can't use a basic magic staff!
5) You get a pop up for each item created with cooking. Yet, you tend to do more batches there. To prevent spam, I would suggest only a pop-up when one assignment is finished.
Even moreso, if you have someone performing a collection task and they run out of resources, you get a message for each individual instance of the resource they would have collected. If this could be reduced to a single message, that would be useful.
Thanks!