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Day 6 - getting close to the finish line, wow.  Progress has accelerated though:


The fog-of-war, scouting, and exploration mechanics went well, and I feel like they are adding a great sense of immersion.  I added food consumption, which made the game too hard, and then bow/arrow combat, which made it too easy.  I already got the game publishing to itch successfully this AM, though, so I can focus on balance and polish pretty much all day.