Day 6 - getting close to the finish line, wow. Progress has accelerated though:
The fog-of-war, scouting, and exploration mechanics went well, and I feel like they are adding a great sense of immersion. I added food consumption, which made the game too hard, and then bow/arrow combat, which made it too easy. I already got the game publishing to itch successfully this AM, though, so I can focus on balance and polish pretty much all day.