https://brandough.itch.io/kleptron-2000
Today the goal was to make it a playable game that I can pour content into tomorrow. Something magical happens when you add a score...
This morning I pivoted from a medieval dungeon-delver to a corporate tower-climber, replete with re-skinned quotes from where I won't say:
And some nice words of encouragement on failure:
Tomorrow is fleshing out gameplay with items (office supplies) and stages (mail room, cafeteria, all the way up to the boardroom), I think I'm hitting my stride for the last 36 hours.
Not sure how you're supposed to top the $190 billion high score but I imagine there's going to be a lot of coin multipliers in there :shrug: