- HONEST REVIEW (Edited to reflect Chapter 2) -
PROS
+ A VERY compelling story with well-written characters and mystery.
+ A unique conflict system (you debate opponents instead of fighting them).
+ You have a lot of customization options for making a Debate Deck that matches your tastes.
+ The overworld that feels like Paper Mario: The Thousand-Year Door, but with more fantasy and less Mario.
+ Lots of interactable objects in the environment.
+ Catchy music (I personally love Distant Warmth, Jazzy Idealist, and the new Rival Theory).
+ The finale of Chapter 1 is JUICY. (It is dramatic and scary, but will make you more determined than ever to solve the mystery.)
+ Chapter 2 explains a lot of lore about the world and involves an academic mystery.
+ There is a "countdown" to finish each chapter (5 days), so you want to choose which missions you want to finish before the 5 days are up. CHOOSE WISELY!
+ There are lots of references to real-world rhetoric/philosophy (Perfect for nerds like me!)
CONS
- When the game first released the combat (ie. debate) was slow, but the latest update seems to have improve the combat! It now feels faster paced.
- Terminologies can be confusing (I tend to think about combat in terms of Energy Points and Damage, instead of Premises and Resonance.)
Conclusion:
A fun and exciting turn-based strategy game, with lots of dialogue and lovable characters. It has very few issues and is well worth playing.