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The mechanism is fascinating. Fish bowling, but the lack of significant gameplay impact from the blue fishes makes the game feel empty. This is fantastic for 3 days. Nice models and texture.

I hope you can visit our game and give us your insight. Thanks - https://bitpoke.itch.io/wheres-my-damn-capybara

The fish serve as an obstacle for the level editor.  But it could be that I overestimated their impact on gameplay.
Was there at least an encounter or two where you had to push one out of a square that you wanted  edit, or has level navigation been too easy despite the mechanic?