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Cool! I had a lot of fun with it. I love the aesthetics and simplicity of the gameplay. The music manages to be both cute and charming while still having this weird chaotic element, which I think suits the game well. I've been working on a similar game with snake mechanics (not turn based, but real-time adventure type thing). I remember there was this was one Xmas where my little brother got all these new AAA games, but we ended up playing a Vs. snake game on intellivision emulation for most of the holiday. That's when I realized just how interesting and unexplored the snake mechanic is. I didn't find it as easy as others as I'm pretty bad at it lol. Although I think if you had a lot of patience and snapped every turn it would probably be too easy. Maybe you could have a limited number of snaps/flips, or they deplete some sort of mana resource you can refill with items.