I had a ton of fun, there are lots of good ideas! I'm not really familiar with the tower defense genre but I like how involved this one is, since you can directly fight alongside your turrets.
There are a few things I have noted :
- On the pause menu, it would be nice to be able to click on the options to activate them,
- The kitchen theme is very loose, besides the controlled characters do you plan on designing kitchen related turrets or enemies?
- The player has to be hyperactive on the beginning stages of the game, but once you get past a certain threshold, it becomes impossible to either lose of win the game, and you can let the game play itself indefinitely. I let the game run for about an hour and I got a 150.073.551 score 😁 I wonder if you could make the turrets need maintenance at random intervals, and that maintenance would cost metal. That way the player would be forced to constantly move between his turrets to keep them working. Also, it would make the moving bonuses crossing the screen more useful and needed. What winning conditions do you plan on adding?
All in all, great work! I definitely see myself playing again.