I used to make a lot of breakout games when I was learning game dev on my own. You have a lot of good ideas, it's fun to play for a few minutes :) What language or tools did you use?
Often when you start a level, you die immediately because the ball is already falling and you're too far. At the start of the level, you can position the ball just above the paddle and have it move upwards instead of downwards.
Also, I'm not sure but it looks like the speed of the ball doesn't reset after you lose. You could have the ball move slowly at first and pick up speed each time it touches the paddle.
A nice background would add a lot of visual appeal, too.
Nice work, keep at it!