Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi, I'd like to especially focus on its menu and html/css-parts (generally also for other game-collaborations), while I like your focus on choice-based types which are similar to games that I prefer in coding too.

I've never heard of Snowman 2, but maybe read of Twine, personally I'm starting from eithera blank page to add what structure fits in or am I having in mind how visuals should look like but as they're affected by browser & used devices anyway e.g. mobiles refer to hovering or doubleclicks differently than if using a laptop.

I could preview it on windows but noncellphones, so just a laptop which works best if just coding textbased-bit to prevent lagging still getting rid of or adjusting options, adding more or narrowing them into sections/dropdown, etc.


"effects" like as:

shadows or text fades its colours

border-radius, colour & style

text's style (font type) to up bold, italic, if hovered or leftclicked instead (or double to tripleclick)

switching as replacing innerHTML


also others that aren't included above...