Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

A content-aware system? Wow, that'd be fantastic. Is that something like what SD/DD Warpfusion does on their implementation, ie optical flow?

probably nothing as complex or computationally expensive as that but I'm looking to perhaps use some of the control_net preprocessors to help reduce details like stray hairs from manifesting or disappearing randomly, as well as some color checking to keep color-flickering to a minimum