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(2 edits)

Thank you for your reply! I guess a branch for the inpainting mask is already used in the current version, as the frame-wise mask is used as p.image_mask input. In addition, I just found that the webui will guess the model type by counting the inputs' dimensions. The program seems to automatically choose the inpainting version as the base model. I am wondering that did you download all checkpoints of RealisticVision1.4, including the inpainting version? Thanks!

(+1)

I do have the inpainting model for RV1.4 and I used that version a couple times, but I generally just used the normal version for the tests and I haven't compared the inpainting vs non-inpainting models yet. As for the inpainting mask I think I misunderstood what you meant. It does use an image mask in order to do the processing, but there isn't currently a way to upload custom masks for the frames themselves and I thought you were asking about that.