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(+1)

Awesome metroidvania!

Great feeling with the double jump and sword shooting. Juicy stuff!

So many unique monsters and bosses. All behaved well too, as far as I could see.

Three things I noted:

1. Would have been nice with some boost upwards or something when you jump up to a room. The screen transitions are a bit back and forth now, made me a little dizzy.

2. Some areas felt kind of empty, no enemies, just an empty room.

3. The jumping was a little weird to me. I'm used to the character stopping the horizontal movement as soon as I release A/D, but here it kept moving in the original direction until it landed. I got used to it though.

Awesome entry, well done!

(+1)

That worm following me before last boss, goodness. He was not very friendly! :D

Cool with the slow motion zone.