As Mermidion posted, this is a new system we're working on.
I'm sorry that it doesn't feel more like GameOver, but keep in mind these are completely different games with different art styles, UIs and mechanics. Azulookami and the rest of Team Zorro are confident this will work out once more content is in. I'd also like to address how much input I have in the design process: firstly, I'm now the third developer to pick up and work on SbA. Most of the systems and backends were already written, defined, or planned before I assumed lead. Secondly, as with all 'in-development' projects there are growing pains. Unfortunately this is one of those times, but we're confident it'll be worth it in the end.
If you have input on how we can make this system better, please feel free to let us know! I can't guarantee every suggestion will make it in, but Team Zorro would be happy to know what can be done better.