If it were my personal choice, I would choose A or B because they are not too "bloated".
But I still want to make A, B, C, D all a branch of body shape that can be changed by some in-game event or interaction.
For example :Nene's body shape can change with the player's Settings, and I wanted to leave as many of these elements in the game as possible so that the player could trigger in the game🙂