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(+1)

I’m impressed you managed to put together a multiplayer game during the event!

It feels a little unresponsive on my phone, leading to multiple taps, causing a kind of jump feeling, rather than a smooth transition.

I would be curious to see what you could build with more time :)

(+1)

Yeah, it seems like the core was good, but this experience really taught me a lot about the limits of a browser-based mobile game.

It tends to perform well on wifi connections, but lag is very real given the way it's all set-up and the hardware it's on. Overall not ideal, but it was a fun experiment. Thanks for trying it out!