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(+1)

Short and sweet. I liked it. I chose the virus option.

The art is interesting (AI generated?), but it doesn't quite fit together. Maybe some manual tweaking to blend the room edges a bit more cleanly would be good.

Your level design is clear and simple enough that I'm not convinced the big red arrows were necessary. It might feel more like a Metroidvania without such obvious signposting.

Yep! we have created the backgrounds and characters using various AIs, mainly midjourney, Dalle2 and stable diffusion, but the integration of the different backgrounds could definitely be improved.  We added the arrows because some friends who played the game seemed to get a bit lost sometimes, maybe because the backgrounds are a bit confusing, also with the idea that most people will finish the game in a smoother way, but I definitely agree with you that part of the fun of a metroidvsnia is exploration.  Thank you very much for playing it and for the feedback!