Well, looks like I fucked some stuff up. Well, the game is terrible anyway, so it's not that big of a loss.
Big thanks to borodust for making binaries! I kind of suck at that. It looks like trivial-gamekit has some built-in things to handle that, so I might take a look at that later.
As for the error that technomancy encountered, I'll see if I can find out what that was, since it might become a problem in future games.