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(1 edit) (+1)

Nice color scheme choice! It complements the character design and power theme well.

We like a lot of the concepts around this - controlling smoke and then later on merging with it for more direct combat. Feels magical girly with it's two forms!

We'd like to see a bit more polish on environmental hit boxes and level design. Currently there's a lot of waiting which isn't that engaging, and some of the timing based rising platforms could use a bit more forgivness on the jumps.

It would also be nice if it was possible to punch while moving.

Overall a nice concept, good job!