So! The presentation is the most stand-out bit here. The game play and platforming are very standard issue, and while there is three different upgrades, they only lead to one another. Here is problem, go find solution-
However, the art and sounds are very similar to old-school flash games. This game would be perfect with a timer to push the player to finish with faster times. I wish there was more to use these powerups for- some more exploration or something to motivate the player would improve on the very simplistic base we have here.