Getting strong Magicka vibes here, very fun concept and good execution! I'm not too good at action rpg control scheme, so maybe it's on me, but i had a really hard time in area before white gate, I felt like my character wasn't going where i was clicking, islands were getting very small and jam packed with enemies that were respawning really quickly and i couldn't progress much further past that point. But i still had fun combining spells and destroying enemies with it. I feel like casting wild fire before room with enemies and just rushing in combined with melee is OP :D
Viewing post in Little trouble in the big Oak jam comments
Very much Magicka inspired it became :D
I know exactly what you mean with the controls. I think it is the navigation agent that flips out and makes the char run in another direction. It would have been better if it just ran in the direction of the mouse there. And it is terribly hard up there in the wind zone. Even with wildfire and melee I think :D
We had fun trying to figure out what different sort of applications the spells should have, and wildfire turned out nice I think =)
Glad to hear you had fun, and good thing you never saw the last boss, lol!