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"I like the concept of linking the game to a physical action, but would have pushed it further. The balance is probably off right now, since you would be rolling a die every 5 seconds along the way and resting a lot. Just multiply the roll by 200 meters, and suddenly there are stakes on each of them.

I can see a whole range of variation emerging by proposing a “direction” (literary and/or figuratively). Instead of resting, you might be :

  1. Tracking something through the forest.
  2. Exploring unknown territories
  3. Running away from your fears…"

I wrote this review in my selection of 12-word RPG where your game is featured by the way.

Thank you so much! And for the suggestion, I love it. For those who want's to have more walks and more sight-seeing, please try Abstr's method.

And also, thank you for the review, I appreciate it.