So far from what I played it seemed to flow well. Maybe it felt to me a bit too linear, always felt that to progress the player had to follow a strict order, reminding me more of something like Resident Evil 1 where the world seemed like a puzzle with a strict solution. Now, I didn't get that far, its a genre that if played without patience then it becomes counterproductive, and if there were other ways to progress maybe I simply didn't see them since I no longer needed to go through there. I will give it another go latter on.
The overall look seems good, a bit too shiny, but it feels nice to navigate and see what else is around the corner. The locations even with few variety in textures do manage to feel different and unique. The sound seemed good except when you touch the remains of that spider bot, that noise comes out of nowhere. The music fits well with the visuals.
The combat with the wrench did feel terrible but in these sort of games it usually does, curious to see how it works with the other weapons.
All in all I liked it