My notes:
General feelings:
- Maps look very pretty
- The story interested me though I skipped the intro
- Level design was fairly basic
Specific things (AKA nitpicks):
- To me, there's a dissonance between the title screen graphic (a map), the title "Dark Age of [...]" and the upbeat music.
- I'm not a fan of liberal swearing. In this instance, it doesn't contribute much and might otherwise discourage people who would be interested in your game
Is "fuck" even something people would say in your world? For example, in highly religious times, most swears were sacrilegious in nature.
- Personally not a fan of pronouns being first. I'd order things like "Suffers from amnesia. He/him."
Or integrate it as "He suffers from amnesia."
- Tutorial is done in 2 turns. Mage has no shot of seeing combat without a miss occurring. Zeb the zebra is pretty strong.
- Zion is a heavy name; I wouldn't name a fictional country after it.
- The battle transition gets a little obnoxious on repeat, perhaps due to the contrast between sand and black.
Map 1
- There's really nothing pushing you this map.
- You can take it at your own pace and the enemies patiently wait for you.
- The boss not moving but having a move range was confusing.
- The village where the boss is sitting is marked as "Empty"
- The houses you can visit are marked as "Grave"