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thanks for the feedback.

music - neither of us had time to dig though stuff we had access to, to find something that fit well, nor are musicians, so I left it with no music vs something that didn’t fit well. Myself, I think I would have leaned towards some sort of environmental sound set over music, but I can see how the lack of music feels ‘lacking’

respawning - yah, I had some improvements in mind, but that would have taken a fair amount of updating. It would have made it so they didn’t spawn/depawn quite the same as they are now, which I think would have helped with most of what you experienced. (basically zoning the whole map, and adjacent zones wouldn’t despawn them and you would need to go beyond an adjacent zone before a room would respawn)