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The movement feels kind of slow and floaty, but it's pretty consistent so that's not a huge deal; it just kind of slows everything down. I wish the ghosts stayed around when they finished their path but I get why they don't. It also took me a minute to realize the ghosts don't spawn until you move from the starting position, so I would jump off a cliff expecting my previous jump timing to already have started, only to plummet to my death as my ghost spawned. Overall the game is hard and requires a whole lot of trial and error, and because i lack patience I didn't make it very far. It's a very unique idea though and I can't wait to see what more you do with it!! keep it up!

also I like the unregistered hypercam 2 watermark