- Theme: Tie in through narrative
- Fun: The core game loop was clear
- Controls: Movement was responsive, but I think the player was able to move faster diagonally than in horizontal and vertical motions. Hold to fire would be a great addition.
- Graphics: The art fit the music and the enemies were neat
- Audio: No feedback
- A11y: As mentioned, hold to fire would be a good addition. The enemies that shoot rail beams seemed to be hard to dodge in certain conditions. More visual feedback or anticipation could help make it more clear.
- Originality: No feedback