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(+2)

- Theme:  Tie in through narrative

- Fun:  The core game loop was clear

- Controls: Movement was responsive, but I  think the player was able to move faster diagonally than in horizontal and vertical motions. Hold to fire would be a great addition.

- Graphics:  The art fit the music and the enemies were neat

- Audio:  No feedback

- A11y:  As mentioned, hold to fire would be a good addition. The enemies that shoot rail beams seemed to be hard to dodge in certain conditions. More visual feedback or anticipation could help make it more clear.

- Originality:  No feedback

Thank you for rating! If I ever update the game, I will add a hold to shoot.