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(+1)

Hello,

This past weekend I streamed your game. Overall, I can understand why this game was cancelled (but I hope that doesn't mean you will give up on game dev)

What caught my attention with this game was the art. I thought the character designs were cute and the edits made to common tilesets looked very nice.

There were obvious flaws that make sense given that this was suppose to be (one of) your first games in the engine, such as transition events not making sense and lacking the "if player is facing..." conditional. (It's on page 3 when adding a conditional, by the way).

There is definitely a lot to learn about the engine, despite any perception around it that it is a limited game engine. I know I am still learning and by no means consider myself a pro at using it. I hope that you will continue to make games in the future!

If you'd like to watch my experience with your game, I've linked the archive below. You can click the timestamps to jump to when I start playing your game.

(+1)

Thank you so much for the thoughtful comment and for playing my game!

Because this was my first experience with RPG Maker, there are many things I didn't even know came off as unprofessional or unpolished (such as the aspect ratio changing, or the transfers always activating regardless of the direction the player is facing), or cliché! I appreciate all the feedback, and your gameplay being mostly focused on technical isuues has taught me a lot!

I'll keep all of your comments in mind if I ever make another game in RPG Maker : )

(And I really apologize for the bummer ending, I can confirm though, that after opening the gate the game would have ended).