Hey there, what a fun game! I really had fun with the mechanics you got there, destroying platforms that regrew that I had to make use of was nice, the ice pillar was cool, although a little mana hungry before getting some upgrades, the "spikes" were a bit underwhelming, but i see the use of it. While the level didn't have much of visual landmarks to find myself in it, the abundance of pickups made it not as tiring as one would expect, idk how many I missed, I ended up with 6hp and 6mana after the boss. The only real issue I have is that "spike" sprite doesn't read as such and on top of that the same kind of sprite used as most front parallax was jarring at times, probably because of how saturated it was there. Great entry, had fun!
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Thanks for leaving a comment. I am glad you had fun with the game!
I can see what you mean about spikes. The main idea was having an ability to create a platform largely wherever you wanted, but in the end I also wanted another attack that would be an aoe and it turned into this. Definitely could be improved in the future. With the landmarks and spike sprite and parallax, I agree. There should be some more variety and one that lets you find yourself in the level better, but I just didn't have time or ability to make it, as it was really the first time I was making pixel art. Also with health and mana, you should be able to get a max of 8 hp and 7 mana, so you were quite close :d Thanks again for checking it out!