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Hi, friend! I beat all your games. but I have a doubt as to how you achieve that type of pixelart, that is, the movements. It is generated by the engine or you create the assets like this. That is to say, when there is movement, it does not seem that it was images but rather the pixels moving. How can I achieve that in Unity?

(+3)

I changed the screen resolution of the game to achieve that effect.