It's a really cool concept! The levels are also well-designed, and I like how the player's choices have an effect on the gameplay. I'm not sure about the control scheme, though -- it's just not very intuitive to alternate between the keyboard and the mouse (+numbers for dialogue choices are almost always a bad idea; arrow keys would have been more consistent with the rest of the game). The graphics look like something that could be even nicer with more work (I understand this is a jam entry and there was not much time to spend on the assets). All in all, I enjoyed the experience and hope this can be developed further!
Thanks! It was a LD compo entry. I was excited you play it today!
For this game, it is difficult to balance the gameplay and the plot. I think the story is not long enough for a "formal" game, but I have no idea. Currently I do not have intention to develop it further.
By the way, I did not join the latest LD (having a trip). Maybe next LD I will make a similar one.