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(+8)

Okay, so I've mostly finished the current content (0.44 android). Here's my final thoughts.

I understand that you want to make the endings/routes monoamorous because it means you don't have to make as much content, but honestly the way this is done in game is unrealistic. Matt should be pushing you to corrupt the girls for him, not just ntring them; Violet's treatment of Kate is completely out of character - she hates assholes, not cutiepies, and the MC isn't allowed to even try to get both of them (and the dialogue is really weird for an MC played fully as polyamorous); and Matthew and Kate should at least be amiable. Instead, somebody is made into an asshole and the game forces mono-routes for future updates even though it's not even close to done yet.

The above is also a symptom of the main issue with the game, which is a lack of interconnectivity. Romance routes are kept mostly separate outside of breakups, clubs have no relationship with the rest of the story, bakery being disconnected from the rest of the city while the cafe route bounces around the city is weird,  and the absolute obliteration of Matt makes any future content with Kenzie seem non-threatening.

Some other interconnectivity or logic problems:

1. As I said before, Bakery should come directly after Cafe, this is better for the story in multiple ways.

2. There should be an option to go undercover in the bar, instead of destroying all relationships.

3. As above, choosing a relationship destroys friendships completely.

4. Even if you don't let us join multiple clubs, we should still be seeing club members out and about.

5. As suggested before, time of day for clubs should not be the same as events.

6. There should really be hints for missing scenes.

7. How the heck did Violet clean the apartment and not find the dog collar?!

8. As an addendum to #1, Kate is too much of a central character to not be accessible just because you chose Bakery. Bakery doesn't give enough content to compensate for its restrictions.

9. If a straight A student can complete homework without changing time of day, why can't it be done at night?

10. Event dialogue doesn't recognize order of events. For instance, I got with Kate before Violet, but the dialogue suggested the opposite.

11. There should be a dom/sub hybrid option for Violet.

12. Don't let your dreams be dreams. 


Now, on the flipside, there's some shining gems this game has that I love.

1. No animated scenes, so dev time isn't being wasted. That's good.

2. Mia's hairstyle changing... This is great and should be done with more characters.

3. The moms are the best moms.


And now for final suggestions/critiques:

1. Personality should be tied to class introduction and Matt response, not club.

2. Goth Club, or maybe Rock Club (with goths!)

3. Club 22 should be merged with Bar or Bar with Bakery or something. Honestly Bakery being the ring front makes more sense considering the Keith's moolah.

4. Breast implants ruin athletic ability, especially during recovery. This is really something that should be done at the end of the year once clubs are over.

5. Make Matt A Good Boy Redemption Arc

6. The Rent Is Too Damn High



Overall, a really good game, but ruined at the end when the cast turn into complete assholes regardless of prior growth.

(+2)(-1)

You put so much effort into a comment review, and it is 100% correct.

(+1)

Oh... Well, thank you.

I know I sounded a bit harsh, but I really did enjoy the game. I just feel it has some untapped potential.

(1 edit)

Thank you for the thorough feedback. Really shows how much you care for the game!

While I'm not going to go over every single point, but there are good ones here outside of the ones that increase the scope of the game much further.

Thanks again for taking the time.