honestly, people love experimenting with the game play, like you said about the raptor's, anything you say, Dont do, they are going to do it for sure, cus curiosity and wanting to see what everything does is just part of the charm of older games, think back to DUKE 3D, if there was a big Red sign that said, dont blow this up, you know for sure if you got a pipe bomb in your hand, your guna wana do it to see xD
so in my opinion, use that to your advantage, play in to that silliness, as a way to get players to do things you want them to do.
treat everyone like they are DD out of Dexter's laboratory xD (if you have seen that)