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The die isnt weighted but the way i coded it did cause the issue.  So when u roll a new die, it resets the die position and then tosses it up in the air.  The issue is it always resets to 0,0,0 rotation and tosses it up with the same force every time.  So thats why it constantly feels like its landing on the same numbers.  Definitely taught me that i need to randomize the rotation every time, that would probably fix the issue.