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(2 edits) (+1)

hi! first of all - thank you for playing! 

regarding your criticism - you are completely right, it does come out pretty preachy; the concept I intended was that it should've been... for the lack of a better word, a straightforward metaphor, that the epigraph (Mercy without justice is the mother of dissolution; justice without mercy is cruelty) and the names of characters (Justine is from Latin iustis -  justice, Clemence is from Old French merci -- mercy) hint that the player shouldn't treat the characters as human beings - they're personifications of concepts and should've (in my mind) been treated as such. 

(on names - Fidelia is also from Latin fides - faith, as the history of jurisprudence was connected to religion and sacred texts a lot, and the scene with her symbolises separation of law from religion; and Mark and Pax stand for war and peace, as laws are very much connected to all sorts of armed conflicts).

however, my delivery was far from perfect, so here's that.   

Hello! I didn't expect a response so this is a pleasant surprise ^^

I did notice how everyone is named after that theme and thought it was clever! Hm ok, I understand what you mean about the metaphor. I think, for me, it didn't quite come through because your characters are three-dimensional (well-written!) and metaphors like that are more one-dimensional or satirical (in my experience at least! Someone may see it differently, of course).

That was the only thing that tripped me up though and, like I said, I loved the coziness and the theme of jurisprudence, along with your passion that came through it.

Ha I had no idea Mark stood for war. That's hilarious because that's my dad's name and he is both a lawyer AND an asshole 😆😆😆