Hello! I was one of the streamers who took part in Feedback Quest, and I'm here to leave some comments I had while playing.
To start, this was one of the funnest games I played. I actually really enjoyed it, and I do intend to try its multiplayer function in the future to see how that works out. That said, there are obviously some things I noticed.
To start, when I changed the language settings to English, labels in the Sound settings were not changed. I also noticed that items that are intended to heal instead say "max health" as if they increase max health, but they only heal. I assume this is a translation error as well.
I like the fact that the player can mute Mark; it shows that you understand that Mark can sometimes be annoying. What I wish was that this mute stayed on between attempts.
I felt like some enemies kill the Kritter or Mark too fast. The long range enemies that only attack Mark are a prime example (which also don't have their attacks stopped if I kill them just as they're firing).
I look forward to more from Kritter. :D